Rust Jobs for Rustaceans 
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Graphics Engineer (Rust)
Harnham
Active - posted 3 days ago

(2) Rust Developer - remote
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Active - posted 4 days ago

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Active - posted 4 days ago

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Active - posted 4 days ago

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Active - posted 4 days ago

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Active - posted 4 days ago

Rust Developer
Hyphen Connect
Active - posted 5 days ago

Lead Embedded Software Engineer - Rust Development
Two Six Technologies
Active - posted 5 days ago

Core Software Engineering
Etched
Active - posted 5 days ago

Senior Rust Developer (Remote)
Nexus Studios
Active - posted 5 days ago

Graphics Engineer (Rust)
Harnham
Active - posted 3 days ago
Job Description
About the Role
Are you passionate about building the future of creative tools? I'm hiring for a Graphics Engineer to join a stealth-mode, design-obsessed startup that's redefining video creation through AI-native, real-time tooling. This is a rare opportunity to shape a product from the inside out - one that blends design systems, high-performance rendering, and generative AI into a seamless creative experience.
You'll sit at the intersection of interactive graphics, Rust architecture, and creative tooling-helping bring a fluid, intelligent canvas to life for creators and marketers worldwide.
Why Join?
- Competitive compensation (up to £115,000 depending on experience)
- Remote-first, with flexible working (UK / EU preferred)
- Direct impact on a category-defining AI x video product
- Work closely with a product-first founding team
- Blend graphics, creative UX, and AI into one cohesive platform
Key Responsibilities
- Architect and build core infrastructure for a next-gen video editing and animation platform
- Design high-performance systems for real-time rendering and creative tooling
- Work across a DOM-like architecture in Rust, connecting rendering logic to a custom UI
- Prototype AI-powered features like auto-editing, dynamic scene generation, or smart transitions
- Collaborate with product and design to deliver beautiful, expressive, high-performance UX
- Help define how AI enhances-not replaces-human creativity in visual storytelling
Requirements
- Strong experience in Rust and building performant systems
- Proven background in graphics rendering or creative tooling (e.g., animation timelines, video editors, WebGL/WebGPU)
- Solid frontend fundamentals-ideally with React, TypeScript, and canvas rendering
- Passion for creative tools, UX, and building expressive platforms
- A systems-thinking mindset-you're comfortable making architectural decisions across the stack
- Curiosity around AI/ML for creative workflows (e.g., generative video, speech-to-text, smart editing)
Nice to Have
- Experience with FFmpeg, GPU compute, or cloud rendering infrastructure
- Familiarity with WebRTC, real-time collaboration, or media pipelines
- Open-source contributions in creative tech or generative AI spaces