Rust Jobs for Rustaceans 
The hottest Rust jobs in one place. Bookmark this page and tell a friend :)
Latest jobs
Showing 11-20 of 163 jobs

Full Stack Engineer
StrongDM
Active - posted 5 days ago
Remote
United States
Mid-level
Backend
$160K - $180K/yr

Forward Deployed Engineer
Saronic Technologies
Active - posted 5 days ago
On-site
United States
Senior
Robotics

Embedded Software Engineer
Square
Active - posted 5 days ago
Remote
United States
Senior
Embedded / IoT

System Software Engineer - Ubuntu Networking
Canonical
Active - posted 5 days ago
Remote
United States
Senior
Systems Programming

Senior Embedded Software Engineer
Draper
Active - posted 5 days ago
On-site
United States
Senior
Embedded / IoT

Full Stack Software Engineer (TS or CBP BI)
Maxar Technologies
Active - posted 5 days ago
Remote
United States
Senior
Cybersecurity
$140K - $165K/yr

Build Systems Engineer - Turborepo
Vercel
Active - posted 5 days ago
Hybrid
United States
Senior
Backend
$180K- $260K/yr

Senior Software Engineer
Microsoft
Active - posted 5 days ago
Remote
United States
Senior
Systems Programming
$119.8K- $234.7K/yr

Software Engineer, Backend (7+ years of experience)
Captions
Active - posted 5 days ago
On-site
United States
Senior
Systems Programming
$170K – $250K/yr

Staff Research Engineer, GitHub Next
INDRA
Active - posted 5 days ago
Remote
Canada
Senior
Frontend

Software Engineer, Realtime Engine Technology - Reality Labs
Meta
Active - posted 11 days ago
Remote
United States
Senior
Systems Programming
$70.67 - $208K/yr
Job Description
Key Responsibilities:
- Develop efficient and reusable systems that drive complex realtime interactive software
- Build technologies that empower developers to create compelling experiences
- Optimize and debug real-time systems to ensure smooth performance
- Set a high quality bar to make our technology easy and delightful for developers to use
- Engage in deep collaboration with partner teams to drive successful product outcomes
Requirements:
- Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
- 5+ years experience as an engineer developing features within 3D real-time interactive products
- 5+ years experience with systems programming languages such as C++, Rust, or similar languages
- Proven problem-solving skills and experience working independently and collaboratively
- Effective communication and interpersonal skills
Preferred Qualifications:
- Experience building engine-level systems for 3D real-time interactive engines (Unity 3D, Unreal, Frostbite, or other/proprietary)
- Experience building for virtual reality (Rift, Quest, VIVE, Valve Index, etc.) or mixed/augmented reality (HoloLens, Magic Leap, ARKit, ARCore etc.)
- Experience developing SDKs or shared technology that balances the needs of multiple shipping products
- Experience with performance optimization of real-time applications (CPU, GPU, Memory, etc. )
- Deep understanding of one or more real-time engine components ( Rendering, Collision, Physics, Input Processing, Audio, Animation, Networking, etc.)
- Strong understanding of 3D math, linear algebra and physics