Rust Jobs for Rustaceans 
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Showing 61-70 of 171 jobs

Junior Software Engineer, Core Cloud Engineering
Vultr
Active - posted 14 days ago
Remote
United States
Senior
Systems Programming
$60K - $85K/yr

Software Engineer - Devices & Inventory Management
Rippling
Active - posted 15 days ago
On-site
United States
Mid-level
Embedded / IoT
$135K- $236K/yr

Software Engineer - Platform
Muon Space
Active - posted 15 days ago
On-site
United States
Senior
Embedded / IoT
$143K - $207K/yr

Engineer
Stedi
Active - posted 15 days ago
Remote
United States
Senior
Backend

Principal Software Engineer - Apache Spark
Cloudera
Active - posted 15 days ago
Remote
Canada
Senior
Backend

Mission Planning Backend Software Engineer
Zachary Piper Solutions
Active - posted 15 days ago
Hybrid
United States
Mid-level
Embedded / IoT
$130K -$180K/yr

Senior Software Engineer - Backend
Drivemode
Active - posted 15 days ago
Hybrid
United States
Senior
Backend
$180K - $248K/yr

Perception Engineer
Saronic Technologies
Active - posted 15 days ago
On-site
United States
Senior
Robotics

Robotics Software Engineer – Tower - Infrastructure
Anduril Industries
Active - posted 15 days ago
On-site
United States
Senior
Robotics
$138K - $250K/yr

Software Engineer
Parsons Corporation
Active - posted 15 days ago
On-site
United States
Mid-level
Systems Programming
$72.9K - $127K/yr

Principal Compiler Software Engineer
Rocket Software
Active - posted 20 days ago
On-site
Australia
Senior
Systems Programming
Job Description
Key Responsibilities:
- Design, develop, and maintain compiler components and internal compiler representations.
- Analyze and extend complex transpilers that convert legacy languages to modern languages (e.g., TypeScript, Java).
- Collaborate with engineering and product teams to ensure accurate translation of legacy functionality.
- Optimize code generation and translation with awareness of hardware-software integration.
- Troubleshoot, debug, and proactively improve compiler performance and correctness.
- Analyze complex code paths, fix compiler crashes, and optimize slow compilation or generated code.
Requirements:
- Proven experience in compiler development or transpiler design.
- Strong knowledge of internal compiler structures, language parsing, and code generation.
- Strong grasp of graph algorithms, tree traversals, and other compiler-relevant patterns.
- Able to implement performant algorithms for static analysis, type inference, and code optimization.
- Proficiency in at least one low-level language (e.g., assembly).
- Ability to understand and work with legacy enterprise languages.
- Strong coding skills with a focus on clean, efficient, and maintainable code.
- Effective communicator and team collaborator.
- Understanding of how high-level code maps to low-level instructions and performance tuning at that level.
Preferred Qualifications:
- Advanced degree in Computer Science with a focus on compilers or programming languages in C/C++, Rust, or other system-level languages.
- Experience with OCaml, TypeScript, or other statically typed languages with type inference.
- Understanding of legacy enterprise languages (COBOL, Fortran, etc.) is valuable in transpiler or modernization work.
- Contributions to compiler-related academic research or open-source projects.
- Understanding of modern software architecture and system-level programming.
Education:
- Bachelor’s degree in Computer Science, Engineering, IS, or related technical discipline
- Advanced degree, such as Master’s in Computer Science, preferred