Rust Jobs for Rustaceans 
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Latest jobs
Showing 1-10 of 164 jobs

Flight Software Engineer
Umbra
Active - posted 6 days ago
On-site
United States
Mid-level
Embedded / IoT
$125K - $145K/yr

Software Engineer
Oculus VR
Active - posted 6 days ago
On-site
United States
Mid-level
AI
$56.25 - $173K/yr

Software Engineer, Robot Software Platform
Wayve
Active - posted 6 days ago
Hybrid
United States
Senior
Robotics

Rust Software Engineer - Dragonfly Portfolio
Dragonfly
Active - posted 6 days ago
On-site
United States
Senior
Blockchain / Crypto

Software Engineer, App Runtime
Docker, Inc
Active - posted 6 days ago
Remote
United States
Senior
Backend
$162K – $222.8K/yr

GPU Systems (NVIDIA) Software Engineer
Edera
Active - posted 6 days ago
Remote
United States
Senior
Systems Programming
$175K - $225K/yr

Senior / Staff Software Engineer (Database)
Materialize
Active - posted 6 days ago
On-site
United States
Mid-level
Systems Programming
$160K - 225K/yr

Senior Backend Engineer - Autonomous Agents, Starfleet
xAI
Active - posted 6 days ago
On-site
United States
Senior
AI
$180K - $440K/yr

Senior Software Engineer, Profiling
Sentry
Active - posted 7 days ago
Hybrid
United States
Senior
Backend
$200K - $220K/yr

Sr Software Engineer Embedded
NRG Energy
Active - posted 9 days ago
On-site
United States
Senior
Embedded / IoT

Principal Compiler Software Engineer
Rocket Software
Active - posted 17 days ago
On-site
Australia
Senior
Systems Programming
Job Description
Key Responsibilities:
- Design, develop, and maintain compiler components and internal compiler representations.
- Analyze and extend complex transpilers that convert legacy languages to modern languages (e.g., TypeScript, Java).
- Collaborate with engineering and product teams to ensure accurate translation of legacy functionality.
- Optimize code generation and translation with awareness of hardware-software integration.
- Troubleshoot, debug, and proactively improve compiler performance and correctness.
- Analyze complex code paths, fix compiler crashes, and optimize slow compilation or generated code.
Requirements:
- Proven experience in compiler development or transpiler design.
- Strong knowledge of internal compiler structures, language parsing, and code generation.
- Strong grasp of graph algorithms, tree traversals, and other compiler-relevant patterns.
- Able to implement performant algorithms for static analysis, type inference, and code optimization.
- Proficiency in at least one low-level language (e.g., assembly).
- Ability to understand and work with legacy enterprise languages.
- Strong coding skills with a focus on clean, efficient, and maintainable code.
- Effective communicator and team collaborator.
- Understanding of how high-level code maps to low-level instructions and performance tuning at that level.
Preferred Qualifications:
- Advanced degree in Computer Science with a focus on compilers or programming languages in C/C++, Rust, or other system-level languages.
- Experience with OCaml, TypeScript, or other statically typed languages with type inference.
- Understanding of legacy enterprise languages (COBOL, Fortran, etc.) is valuable in transpiler or modernization work.
- Contributions to compiler-related academic research or open-source projects.
- Understanding of modern software architecture and system-level programming.
Education:
- Bachelor’s degree in Computer Science, Engineering, IS, or related technical discipline
- Advanced degree, such as Master’s in Computer Science, preferred