Rust Jobs for Rustaceans 
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Showing 251-260 of 290 jobs
Founding Principal Backend Architect
Travoom
Active - posted 23 days ago
Rust Developer
EveryMatrix
Active - posted 23 days ago
Senior Rust Engineer
Career Renew
Active - posted 25 days ago
Data Infrastructure Engineer
Alignerr
Active - posted 25 days ago
Senior Rust Developer
Techex
Active - posted 25 days ago
Senior Anti-Cheat Engineer II
Electronic Arts
Active - posted 25 days ago
Spacecraft Embedded Software Engineer
Spire
Active - posted 25 days ago
Backend Engineer
GitLab
Active - posted 25 days ago
Senior Backend Engineer
Scanner
Active - posted 26 days ago
Rust Developer
OKX
Active - posted 26 days ago
Founding Rust Engineer
Dioxus Labs
Active - posted 1 day ago
Job Description
About Dioxus Labs
Dioxus is on a mission to rethink cross-platform app development using Rust. We're developer-focused, open source, ambitious, and get to work on deep technical problems.
We're directly taking on Flutter, React Native, and the native toolkits (Apple, Google).
Our open source repo has nearly 20,000 stars on GitHub and we've been part of the Github Accelerator and presented at numerous conferences.
About the Role
Dioxus is looking to hire its first fulltime in-person Rust engineer in San Francisco.
We’re looking for a “cracked” Rust engineer who’s not intimidated by complex systems and unfamiliar domains. You’re the perfect candidate if you feel comfortable writing web services, diving into linkers, coding microcontrollers, exploring AI, and staring at the W3 specifications for hours on end.
Our current team is made up of similarly cracked engineers: our side projects include AI Metaframeworks, plasma physics simulations, from-scratch RC airplanes, and homebuilt web browsers(!!).
Our office is literally my old apartment - it’s cozy, sunny, in a safe area, and you get to sit next to me while we bang out the next year of features. You’d be the first fulltime in-person employee, so the experience will be much closer to a founding engineer than a corporate drone.
Our current projects include binary patching Rust, a linker-based asset system, a deploy platform, server-side HTML streaming, local-first AI finetuning, a TUI devtool, and rendering Firefox’s CSS engine with WGPU.
Ideally you have a good sense of API design and an eye for polish. Our CLI is literally called dx - developers are at the core of our design! Our docs are generated by proc macros!
This is an in-person role - you’re free to work on a beach for a week (team offsite?!) but the typical week will involve a healthy dose of startup grind. Please, keep your weekends full of fun.
About the interview
- You’ve built something you’re proud of. Explain it to me! Talk about the problems you solved, the things you didn’t know, what you’d add, and more.
- Show me your favorite framework’s API and why you think it’s great. How would you improve it? How would it compose?
- Talk about yourself.
- A takehome.
- Technical interviews with founder friends.