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Senior DevOps Engineer (Rust)
Provable
Active - posted 26 days ago

Jr-Mid Software Engineer (Parsing and Data Structures)
AllSpice
Active - posted 26 days ago

Corda Solana On-Chain Rust Engineer
R3
Active - posted 26 days ago

Senior Rust Engineer (f/m/d)
Frequenz
Active - posted 27 days ago

Engineering Tech Lead - Distributed Systems
Smarkets
Active - posted 27 days ago

Software Engineer - Software-Defined Network (f/m/d)
Exoscale
Active - posted 27 days ago

Freelance Software Developer (Rust) - Quality Assurance (AI Trainer)
Mindrift
Active - posted 27 days ago

AI Rust Engineer
Zed Industries
Active - posted 29 days ago

Senior Software Engineer, Rust (US - East)
Apollo Graph
Active - posted 29 days ago

Rust Software Engineer
Prima
Active - posted 29 days ago

Jr-Mid Software Engineer (Parsing and Data Structures)
AllSpice
Active - posted 26 days ago
Job Description
About the Role
This is a high-impact role where you’ll work closely with the team to expand and improve our input parsing layer. You’ll contribute to the architecture that powers hardware automation, and should be excited about systems programming and working closely with the data.
Requirements: 2+ years in systems-level software development.
Key Responsibilities
- Designing and refining for ECAD data
- Parsing binary file formats
- Analyzing performance tradeoffs of algorithms and data structures
- Profiling and optimizing for speed, memory, and parallelism
- Testing from raw file input through to rendered SVG output
- Driving improvements across the parsing stack
Example projects
- Speed up our parsing engine via:
- smarter caching
- library evaluation/replacement
- multithreading and parallelization
- Optimize SVG output for better frontend performance
- Extend support for new ECAD file formats
- Standardize and document our internal data model
- Build backend APIs for design data processing
Relevant skills
- Lexical analysis and parsing generally
- Rust, or similar low-level/system languages (C/C++, Zig, etc.)
- Hex editors and binary debugging tools
- SVG and rendering logic
- CI/CD pipelines and automated testing
- Algorithm and data structure design
- Hardware design or ECAD tools (nice to have, but not required)