Rust Jobs for Rustaceans 
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Showing 201-210 of 301 jobs
Senior Software Engineer, Infrastructure
Lithic
Active - posted 19 days ago
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Meridial Marketplace, by Invisible
Active - posted 19 days ago
Senior QA Engineer – Network Protocols
ExpressVPN
Active - posted 19 days ago
Staff Software Engineer
OKX
Active - posted 19 days ago
Engineering Lead
Keyrock
Active - posted 20 days ago
Senior Rust Developer
Global Software Solutions Group
Active - posted 20 days ago
Rust Engineer - Market Making
LITY
Active - posted 20 days ago
Rust Engineer
Balyasny Asset Management
Active - posted 20 days ago
Rust Engineer
Ikerian AG
Active - posted 20 days ago
Junior Software Developer Rust - HFT
Client Server
Active - posted 20 days ago
Senior Software Engineer, Product
Arcol
Active - posted 7 days ago
Job Description
About Arcol
Arcol is building the future of building design—one that is fast, collaborative, and intuitive. We’re creating a browser-based 3D design tool that empowers all designers, owners and all types of roles in AEC to work seamlessly together from concept to construction. Just as Figma reimagined design collaboration for product teams, Arcol is doing the same for the AEC industry. If you’re passionate about tackling complex technical challenges and reshaping how buildings are designed, we’d love to have you join us.
Key Responsibilities:
- Develop Arcol's in-house geometry kernel in support of our interactive 3D modeling tools that run entirely in the browser.
- Develop high-performance graphics rendering pipelines using WebGL, WebGPU, or similar technologies to support complex architectural workflows.
- Improve performance and stability across Arcol’s platform, ensuring a seamless experience even with large architectural models.
- Collaborate closely with designers, product managers, and engineers to create an intuitive and powerful design environment.
- Contribute to our engineering culture by mentoring teammates, sharing knowledge, and helping us push the boundaries of what’s possible in browser-based 3D design.
Requirements:
- 3+ years of experience in computational geometry, computer graphics, or similar technical domains.
- Strong computer science fundamentals, including algorithms and data structures, and a sense of how technologies we use work under the hood.
- Passion for intuitive user experiences and solving complex interaction challenges in 3D design tools.
- Strong communication and collaboration skills—Arcol is a highly team-oriented environment.
- And a subset of the following:
- Experience with web technologies: TypeScript, JavaScript, React, WebAssembly, WebGL/WebGPU.
- Experience with native technologies: Rust, C++, GPU programming.
- Experience leading technical initiatives or mentoring other engineers.
- Knowledge of architectural design workflows or CAD/BIM software.