Rust Jobs for Rustaceans 
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Showing 41-50 of 138 jobs

Senior/Staff Backend Engineer, Identity Platform
Phantom
Active - posted 9 days ago

Data Engineer, AI and Automation
Ethereum Foundation
Active - posted 10 days ago

Rust Engineer
Swish Analytics
Active - posted 10 days ago

Software Engineer
Douro Labs
Active - posted 10 days ago

Staff Developer Tooling Engineer
Hashgraph
Active - posted 10 days ago

Principal Software Developer, Storage Primitives
Oracle
Active - posted 10 days ago

Senior Full Stack Software Engineer
Drivemode
Active - posted 11 days ago

Quantitative Developer -- Crypto Options
Numeus
Active - posted 11 days ago

Software Engineer, Networking (Rust)
Tailscale
Active - posted 11 days ago

Senior Rust Engineer (VP) – London
Citi
Active - posted 11 days ago

Software Engineer, Realtime Engine Technology - Reality Labs
Meta
Active - posted 5 days ago
Job Description
About the Role
As a Realtime Engine Technology engineer, you'll play a key role in designing and developing real-time interactive software that powers our immersive experiences, enabling seamless and intuitive interactions between users and virtual environments. By joining our team, you'll be at the heart of change and the frontier of what's to come, helping to define the metaverse and shape the future of technology.
Key Responsibilities
- Develop efficient and reusable systems that drive complex realtime interactive software
- Build technologies that empower developers to create compelling experiences
- Optimize and debug real-time systems to ensure smooth performance
- Set a high quality bar to make our technology easy and delightful for developers to use
- Engage in depth collaboration with partner teams to drive successful product outcomes
Requirements
- Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
- 5+ years software development experience in industry settings or PhD with 2+ years of experience
- 3+ years developing features within 3D real-time interactive products in industry settings
- Experience with systems programming languages such as C++, Rust, or similar languages
- Proven problem-solving skills and experience working independently and collaboratively
- Effective communication and interpersonal skills
Preferred Requirements
- Experience building engine-level systems for 3D real-time interactive engines (Unity 3D, Unreal, Frostbite, or other/proprietary)
- Experience building for virtual reality (Rift, Quest, VIVE, Valve Index, etc.) or mixed/augmented reality (HoloLens, Magic Leap, ARKit, ARCore etc.)
- Experience developing SDKs or shared technology that balances the needs of multiple shipping products
- Experience with performance optimization of real-time applications (CPU, GPU, Memory, etc. )
- In-depth understanding of one or more real-time engine components ( Rendering, Collision, Physics, Input Processing, Audio, Animation, Networking, etc.)
- Proven understanding of 3D math, linear algebra and physics
For those who live in or expect to work from California if hired for this position, please click here for additional information.
About Meta
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.