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Software Engineer - Research Systems
Oculus VR
Active - posted 29 days ago
On-site
United States
Mid-level
AI
$70.67/hr - $208K/yr
Job Description
Key Responsibilities:
- Automate training of machine learning models on many different types of data
- Collaborate with researchers to determine what data to collect and annotate
- Support researchers in training new models and automating workflows
- Collaborate with users to understand usability issues and develop solutions
- Collect usage metrics and develop features to increase developer/research experience
- Develop tests and processes to ensure software stability and correctness
- Effectively communicate complex features and systems in detail while advocating for higher product quality and engineering efficiency
- Develop backend software used by annotators to label data and enable researchers who use the resulting datasets
- Code using primarily C/C++, Java, **Rust **or Python
Requirements:
- Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
- 3+ years of experience with Python/Jupyter software development
- Experience with SQL databases
- Experience with scripting languages
- Proven track record of shipping software
- Experience with software development practices such as source control, code reviews, unit testing, and debugging
- Collaborator with communication experience across teams of varying knowledge of components
Preferred Qualifications:
- Experience with NumPy/OpenCV/PIL
- Experience with machine learning (PyTorch, TensorFlow or similar)
- Experience with 3D math and linear algebra
- Experience with RPC frameworks (Thrift or similar)
- Experience developing and managing large-scale distributed systems
- Experience with PHP or Hack
- Experience with ReactJS, JavaScript, Flow, or TypeScript