Rust Jobs for Rustaceans 
The hottest Rust jobs in one place. Bookmark this page and tell a friend :)
Latest jobs
Showing 191-200 of 304 jobs
DeFi Quant Engineer
Selby Jennings
Active - posted 20 days ago
Senior Rust Developer
Light IT Global
Active - posted 20 days ago
Rust Backend Engineer
OPENCHIP & SOFTWARE TECHNOLOGIES
Active - posted 20 days ago
Rust Engineer - Inbox
Proton
Active - posted 20 days ago
Rust Engineer
Layerzerolabs
Active - posted 20 days ago
Principal Software Engineer - Embedded Comms
Collins Aerospace
Active - posted 20 days ago
Senior Rust Software Engineer
Trilitech
Active - posted 20 days ago
Senior Software Engineer
Cloudflare
Active - posted 20 days ago
Sr. Staff Software Engineer - Advanced Analytics Platform
DISQO
Active - posted 21 days ago
Principal Robotics Engineer
9 Mothers Defense
Active - posted 21 days ago
Senior Software Engineer
Arcol
Active - posted 21 days ago
Job Description
About Arcol
Arcol is building the future of building design—one that is fast, collaborative, and intuitive. We’re creating a browser-based 3D design tool that empowers all designers, owners and all types of roles in AEC to work seamlessly together from concept to construction. Just as Figma reimagined design collaboration for product teams, Arcol is doing the same for the AEC industry. If you’re passionate about tackling complex technical challenges and reshaping how buildings are designed, we’d love to have you join us.
Key Responsibilities:
- Develop Arcol's in-house geometry kernel in support of our interactive 3D modeling tools that run entirely in the browser.
- Develop high-performance graphics rendering pipelines using WebGL, WebGPU, or similar technologies to support complex architectural workflows.
- Improve performance and stability across Arcol’s platform, ensuring a seamless experience even with large architectural models.
- Collaborate closely with designers, product managers, and engineers to create an intuitive and powerful design environment.
- Contribute to our engineering culture by mentoring teammates, sharing knowledge, and helping us push the boundaries of what’s possible in browser-based 3D design.
Requirements:
- 3+ years of experience in computational geometry, computer graphics, or similar technical domains.
- Strong computer science fundamentals, including algorithms and data structures, and a sense of how technologies we use work under the hood.
- Passion for intuitive user experiences and solving complex interaction challenges in 3D design tools.
- Strong communication and collaboration skills—Arcol is a highly team-oriented environment.
- And a subset of the following:
- Experience with web technologies: TypeScript, JavaScript, React, WebAssembly, WebGL/WebGPU.
- Experience with native technologies: Rust, C++, GPU programming.
- Experience leading technical initiatives or mentoring other engineers.
- Knowledge of architectural design workflows or CAD/BIM software.