Rust Jobs for Rustaceans 
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Latest jobs
Showing 81-90 of 140 jobs

Rust Engineer (Remote / Relocation to Dubai) - Russian Speaking
UMATR
Active - posted 16 days ago
Remote
United States
Mid-level
Systems Programming

Senior Fintech Developer - London
CoinRoutes
Active - posted 16 days ago
Hybrid
United Kingdom
Mid-level
Finance

Senior Rust Engineer - Infra Team
Syndica
Active - posted 16 days ago
Remote
United States
Senior
Frontend

Senior Associate, DevOps Engineer
Arrowstreet Capital
Active - posted 16 days ago
Hybrid
United States
Mid-level
Backend

Staff Engineer - Rust, C++, Tokio
UMATR
Active - posted 16 days ago
Remote
United States
Mid-level
AI

Rust Engineer - Python / Space Tech / Satellite / Software / Embedded
Attis
Active - posted 19 days ago
Hybrid
United Kingdom
Mid-level
Embedded / IoT
$130K - $170K/yr

Rust Software Engineer
General Dynamics Mission Systems
Active - posted 19 days ago
On-site
United States
Senior
Embedded / IoT
$187K - $195K/yr

Principle Rust Engineer
Understanding Recruitment
Active - posted 19 days ago
Hybrid
United States
Senior
Backend
$200K - $300K/yr

Rust Engineer - Trading
Keyrock
Active - posted 19 days ago
Remote
Belgium
Senior
Finance

Software Engineer (Back-End, Rust)
Genius Sports
Active - posted 19 days ago
On-site
United Kingdom
Mid-level
Other
$145K - $200K/yr

Software Engineer - Compiler, Kernels, Runtime
OpenAI
Active - posted 14 days ago
Remote
United States
Senior
AI
$310K – $550K/yr
Job Description
Key Responsibilities:
- Design and build APIs and runtime components to orchestrate computation and data movement across heterogeneous ML workloads.
- Contribute to compiler infrastructure, including the development of optimizations and compiler passes to support evolving hardware.
- Engineer and optimize compute and data kernels, ensuring correctness, high performance, and portability across simulation and production environments.
- Profile and optimize system bottlenecks, especially around I/O, memory hierarchy, and interconnects, at both local and distributed scales.
- Develop simulation infrastructure to validate runtime behaviors, test training stack changes, and support early-stage hardware and system development.
- Rapidly deploy runtime and compiler updates to new supercomputing builds in close collaboration with hardware and research teams.
- Work across a diverse stack, primarily using Rust and Python, with opportunities to influence architecture decisions across the training framework.
Requirements:
- Have a deep curiosity for how large-scale systems work and enjoy making them faster, simpler, and more reliable.
- Are proficient in systems programming (e.g., Rust, C++) and scripting languages like Python.
- Have experience in one or more of the following areas: compiler development, kernel authoring, accelerator programming, runtime systems, distributed systems, or high-performance simulation.
- Are excited to work in a fast-paced, highly collaborative environment with evolving hardware and ML system demands.
- Value engineering excellence, technical leadership, and thoughtful system design.