Rust Jobs for Rustaceans 
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Latest jobs
Showing 41-50 of 140 jobs

Software Engineer (Rust)
Freeform
Active - posted 12 days ago
On-site
United States
Mid-level
Backend

Senior Software Engineer - Rust - Blockchain Platform
Kraken Digital Asset Exchange
Active - posted 12 days ago
Remote
United States
Senior
Backend
$127K – $203K/yr

Senior Software Engineer (Spherenet)
Sphere
Active - posted 12 days ago
On-site
United States
Senior
Finance
$90K - $115K/yr

Software Engineer II - C++/Rust
Cloudflare
Active - posted 12 days ago
Remote
United States
Senior
Embedded / IoT

Principal Software Engineer, Rust - Capital One Software (Remote)
Capital One
Active - posted 13 days ago
Remote
United States
Senior
Finance
$144,200 - $164,600/yr

Senior Rust & Desktop Framework Engineer (Contract)
Oxford Knight
Active - posted 13 days ago
On-site
United States
Senior
Finance

Senior Backend Engineer (Rust/Databases)
Scanner.dev
Active - posted 13 days ago
On-site
United States
Senior
Backend
$150K - $200K/yr

Systems Engineer (Rust)
Matic Robots
Active - posted 13 days ago
On-site
United States
Mid-level
Other

Rust Software Engineer, Vehicle Simulation
Tesla
Active - posted 13 days ago
On-site
United States
Mid-level
Embedded / IoT
$133,440 - $292,800/yr

Software Engineer, Enterprise Custody
Blockstream
Active - posted 13 days ago
On-site
Canada
Senior
Backend

Software Engineer - Compiler, Kernels, Runtime
OpenAI
Active - posted 14 days ago
Remote
United States
Senior
AI
$310K – $550K/yr
Job Description
Key Responsibilities:
- Design and build APIs and runtime components to orchestrate computation and data movement across heterogeneous ML workloads.
- Contribute to compiler infrastructure, including the development of optimizations and compiler passes to support evolving hardware.
- Engineer and optimize compute and data kernels, ensuring correctness, high performance, and portability across simulation and production environments.
- Profile and optimize system bottlenecks, especially around I/O, memory hierarchy, and interconnects, at both local and distributed scales.
- Develop simulation infrastructure to validate runtime behaviors, test training stack changes, and support early-stage hardware and system development.
- Rapidly deploy runtime and compiler updates to new supercomputing builds in close collaboration with hardware and research teams.
- Work across a diverse stack, primarily using Rust and Python, with opportunities to influence architecture decisions across the training framework.
Requirements:
- Have a deep curiosity for how large-scale systems work and enjoy making them faster, simpler, and more reliable.
- Are proficient in systems programming (e.g., Rust, C++) and scripting languages like Python.
- Have experience in one or more of the following areas: compiler development, kernel authoring, accelerator programming, runtime systems, distributed systems, or high-performance simulation.
- Are excited to work in a fast-paced, highly collaborative environment with evolving hardware and ML system demands.
- Value engineering excellence, technical leadership, and thoughtful system design.