Rust Jobs for Rustaceans 
The hottest Rust jobs in one place. Bookmark this page and tell a friend :)
Latest jobs
Showing 121-130 of 140 jobs

Rust - Compiler Engineer
Lawrence Harvey
Active - posted 23 days ago
Hybrid
United Kingdom
Senior
Blockchain / Crypto
$200K - $250K/yr

DevOps Python/Rust Developer (Scientist 1/2)
Los Alamos National Laboratory
Active - posted 26 days ago
On-site
United States
Mid-level
Other
$94,500-$172,200/yr

Founding Member of Technical Staff — ML Engineering / Research
TensorZero
Active - posted 26 days ago
On-site
United States
Senior
AI
$200K – $300K/yr

Software Developer (Rust)
Southeastern Cyber LLC
Active - posted 26 days ago
Remote
United States
Mid-level
Backend

Founding Member of Technical Staff — Back-end / Systems Engineering
TensorZero
Active - posted 26 days ago
On-site
United States
Senior
Systems Programming
$200K – $300K/yr

Senior Software Engineer - Rust
Foxglove
Active - posted 26 days ago
Remote
United States
Senior
Backend

RUST Developer - Jersey City, NJ
Photon
Active - posted 26 days ago
On-site
United States
Senior
Finance
$42K - $147K/yr

Senior Software Engineer, Rust
Flock Safety
Active - posted 26 days ago
Remote
United States
Senior
Other
$171K – $215K/yr

Senior Software Engineer (RUST)
Priceline
Active - posted 26 days ago
Hybrid
United States
Senior
Other
$125K- $160K/yr

Founding Member of Technical Staff — Front-end / Design Engineering
TensorZero
Active - posted 26 days ago
On-site
United States
Senior
Other
$200K – $300K/yr

Software Engineer - Compiler, Kernels, Runtime
OpenAI
Active - posted 14 days ago
Remote
United States
Senior
AI
$310K – $550K/yr
Job Description
Key Responsibilities:
- Design and build APIs and runtime components to orchestrate computation and data movement across heterogeneous ML workloads.
- Contribute to compiler infrastructure, including the development of optimizations and compiler passes to support evolving hardware.
- Engineer and optimize compute and data kernels, ensuring correctness, high performance, and portability across simulation and production environments.
- Profile and optimize system bottlenecks, especially around I/O, memory hierarchy, and interconnects, at both local and distributed scales.
- Develop simulation infrastructure to validate runtime behaviors, test training stack changes, and support early-stage hardware and system development.
- Rapidly deploy runtime and compiler updates to new supercomputing builds in close collaboration with hardware and research teams.
- Work across a diverse stack, primarily using Rust and Python, with opportunities to influence architecture decisions across the training framework.
Requirements:
- Have a deep curiosity for how large-scale systems work and enjoy making them faster, simpler, and more reliable.
- Are proficient in systems programming (e.g., Rust, C++) and scripting languages like Python.
- Have experience in one or more of the following areas: compiler development, kernel authoring, accelerator programming, runtime systems, distributed systems, or high-performance simulation.
- Are excited to work in a fast-paced, highly collaborative environment with evolving hardware and ML system demands.
- Value engineering excellence, technical leadership, and thoughtful system design.